Showing posts with label android. Show all posts
Showing posts with label android. Show all posts

Pony Rush



 For those who need a little bit of pony on the go, Pony Rush is a simple cloud-doger game for Android smartphones. (And as clever people could figure out from the title, you play as a pony. I don't know her name.) There are two modes; an endurance mode where you fly until hitting a cloud, and a time attack mode where the goal is to reach the end as quickly as possible. There isn't a lot of depth (nor sound; put on your music library while you play, I guess), but the best scores for each mode are stored, so pursuing a new best might be a good way to kill a few idle minutes. The game ran fine on my underclocked Galaxy SII, and no special permissions are required, so it shouldn't be difficult to run the game on any decent phone.
- RedEnchilada

Game: Unicorn Training


 Adventures in Equica: Unicorn Training is a top-down shooter/RPG hybrid game developed by Yotes Games for mobile phones and tablets, which takes inspiration from the FiM universe but apparently manages to be distinct enough to get away with being a paid game. The game centers around a young unicorn named Clover, apprentice to Totally Not Starswirl the Bearded, as she trains in the ways of magical combat. While we posted about the project in its earlier days, when it was known as Unicorn Quest, the game finally released over the weekend for Android devices. The full version, which costs 99 cents, contains nine dungeons to explore, though only the first is available in the demo.

 While the game shows promise, my play session with the demo was disappointing; poor touch screen controls combined with tedious, monotonous fights and a dungeon that went on for too long to create an unsatisfying experience. Various bugs in movement and the interface served only to further dampen the fun. In addition, the boss at the end of the demo's dungeon simply vanished when I attempted to reload a save file, leaving me no other option but to exit without seeing whatever proper ending may have been there. An extra coat of polish and some more effort on dungeon design would greatly benefit this game; right now, I can't recommend much more than trying the demo out for a play session or two.
- RedEnchilada

Mini-Game: Hop, Skip & Jump

http://www.mylittlegamedev.com/forums/showthread.php?tid=1198

 If you have some time to kill but don't have enough energy to invest into a complex game, here's a more simple option for you. Leap from pillar to pillar while avoiding the off-screen hydra and collecting gems on the way that you can use to unlock other ponies and hats(YES HATZ) in this little game that could potentially rival Flappy Bird when it comes to addictiveness. Available for Windows, Mac, Linux, and even Android!

 Since it's a rather straightforward concept there's no break this time. Enjoy!
- Strate