Showing posts with label preview. Show all posts
Showing posts with label preview. Show all posts

Demo: HorseGame


 Hey, remember that HorseGame thing we posted about earlier? Well, the team at EquiDev has now released the demo for public consumption, which can be downloaded from their site. It contains one playable area with a variety of enemies, collectibles and spells to entertain oneself with. I've already said all about the game that I can in the last article, so I'll cut straight to the chase and post their announcement below the break.

HorseGame demo trailer and new website


After around a year and a half of development, the team at Equidev (formerly SprakleDev) finally has a new update concerning a new public demo of their project, HorseGame. For those unaware, HorseGame is a 3D platformer inspired by games like Ratchet and Clank, wherein you play as an unnamed unicorn and fight off enemies with various attacks and spells.

 While the demo itself isn't quite out yet, the dev team did send us this trailer to post, as well as an announcement to share, which I've placed just past the page break. Read on for more about the project and the demo!

Fallout Equestria: the Unblinking


 Now that The Overmare Studios has released this new Fallout: Equestria preview, I can kind of understand why their previous videos used a first-person perspective: their current pony model looks surprisingly creepy when animated, especially with those large, unblinking eyes. Come to think of it, it feels like there's something a bit off with almost all of the animations, although I can't quite lay my finger on it. Perhaps it's just because the animations are incomplete, or maybe this is actually a surreal horror game and Littlepip is an android who happens to fall into the uncanny valley. It's already scarier than Dead Space, so why stop there when you can go all the way down?

 They're also recruiting, and since I don't feel like pasting their ad below the break this time you can read about their requirements at http://theovermare.com/blog/2014/04/flow-of-animations.